Virtual reality more real than we think
Virtual reality is here, sort of…
VR, as it is commonly referred to, is a digital headset that projects images warped by optical lenses onto viewer’ eyes that place them into a fully immersive 3D world in which they can perceive panoramically on their own volition with the turn of a head. The results are magical. Each head movement affects the screen just as it does in reality. Every tree, building and person appears tangible, save for the mediocre graphics.
The Oculus Rift is designed to compete with entire current generation video gaming consoles. Graphics have been beefed up from the blocky pictures seen on VR’s early versions, and a new, current generation video game controller has been introduced, promising a new version that will be the pinnacle of VR and possibly of the entire video gaming industry in 2016. Its first installment of releasing pre-orders will occur on March 28. Fans of video gaming can get their piece of the the cake for a hefty $599, about 30 times the price of current smartphone-harnessing VR headsets. But if the Oculus Rift measures up to what it has been boasting for months, then that might not be so unreasonable.
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